Reptomancer. Reply reply In general though, the elites in act 3 should be pretty free, reptomancer is the only one that might be an issue sometimes, and mayyyybe giant head. Reptomancer

 
 Reply reply In general though, the elites in act 3 should be pretty free, reptomancer is the only one that might be an issue sometimes, and mayyyybe giant headReptomancer Retains some utility in Act 2 against the Slavers and Gremlin Leader and might be the chip you need to take out Reptomancer daggers so still has some utility as a damage card

Reptomancer Nemesis Spire Growth (EDIT: Or rather, Spire Spear/Shield, is what I meant. The portal is only useful if you either think the rest of Act 3 won't help you kill the boss/Act 4, or there is a specific. Leave the daggers alive, daggers cause inconsistency through wounds, daggers commit honorable mitsubishi by throwing themselves at your face for like 25 damage. Prenter, Jr. Not enough block considering I had lots of block cards and. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . I hate Reptomancer, I hate Reptomancer, I hate Reptomancer, I hate Reptomancer Reply Do note that Reptomancer cannot use either damaging attack repeatedly, so if she used the multi-hit move, she will then use the single attack. 32) Practically does nothing. 4) Cleric: Gives you more and more health which gives you more and more health, the. I've honestly found the Barricade build for the Ironclad to be one of the most consistent ones to pull off. Mods on the table below with a * next to them are Daily modifiers and. Can use some adjoustments #1. ago. She doesn't fit in well as a normal Beyond enemy. It also allows for fun synergies. One of the Reptomancer’s attacks also has a weakening. Bottled Flame Uncommon Relic. Hardware components: Webcam, Logitech® HD Pro:Even then, you have to considerably modify your deck to make it work, meaning that it will often be a Wound in your hand. Option 2: Upgrade a card, 25% chance of a curse. - Dynamic Deck Building: Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the. Therefore attacks that deal 6 damage, cause Torii not to activate, and then the damage is reduced to 5 by Tungsten Rod. Good question provided you have achievement of killing heart as Defect. Business, Economics, and Finance. Gain 1 Energy at the start of each turn. You can, in fact, have too many Shrugs, that you can't get to your essential powers/attacks. Great relic. Share. deoxxys. Sometimes your deck just isn't good enough to deal with +1 enemy strength. Why do those attacks deal so much damage?Follow me on Twitch:my Discord:to downloadThe Necromancer. So did I play my cards wrong or have the wrong cards?Act 3 is actually free though barring Giant Head and Reptomancer against decks that peter out or can't do anything by turn 2, respectively. Ironclad - He has a great offensive (Strength + multi hit moves/Heavy Blade) and defensive. The same elite can appear multiple times in an act, but cannot be. Her ability to summon Daggers quickly, especially on high Ascension levels, makes her a formidable opponent. Your deck may be a little wonky afterward, but the speed at which a Pandora's Box deck becomes strong is a lot faster than the speed at which a starter deck becomes strong. Losing a run in Act 4 will still unlock. Elite Monsters and Bosses Guide. Nice defense with a little draw. You've now dealt 14 damage to the dagger. Even if you evoke all 3 orbs right away, you still get 24 aoe damage, compare to. 1 Energy | This turn your next 1(2) Skill(s) is(are) played twice. Immolate would be the best aoe, but something like conclude+ would work well too. However, considering that this has the potential to copy the boss relic that one. Really useful source of AoE damage in Act I and II. Why play this dude when running into Reptomancer probably kills you by default unless you purposely pick a ♥♥♥♥ deck? No wonder his win rates are so bad. Reply andagoat Eternal One + Ascended • Additional comment actions. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. When there are 0 other enemies, will have a 75% chance of using Rally! and a 25% chance of using Stab. It gives you 3 relics with fixed rarity, one common, one uncommon and one rare. From a large chest, there's a 75% chance of an uncommon relic, and a 25% chance of a rare. ago. I must have killed 8 daggers and they never hurt me but the Reptomancer himself did. While this card sounds like a gimmick, you have to remember that is does 20 damage for 2 energy, which is basically. Daily Discussion/Debate #144: Metallicize. Getting a Conclude in Act 1 means that you can take on Tri-sentry, double rats, triple rat, triple caterpillar, gremlin gang, slime gang etc no problem, and very helpful with most Act 2 fights. Deal 7 (Upgraded: 11) Damage. The Regeneron Science Talent Search provides students a national stage to present original research and. It also allows them to customize Seed, Character and Ascension levels beyond those unlocked. ) Philosopher's Stone is a Boss Relic. Your deck may be a little wonky afterward, but the speed at which a Pandora's Box deck becomes strong is a lot faster than the speed at which a starter deck becomes strong. On the other hand powers are generally more impactful than either of those. ). Business, Economics, and Finance. This overall, is probably in the player's favour in. Share. I love Searing Blow decks or Heavy Blade Strength decks with this Relic, basically instant wins. I spend act 1 looking for AoE for act 2 and reptomancer. Of course, with the exception of curse, status cards as well as strikes and defends, because these cards are supposed to make your deck suffer. Do you have trouble winning on no ascension levels or very low ascension levels? Then maybe you are not utilizing your enemies behaviour. Common relic is always a small boost, but some uncommon and rare are quite situational. But for that 1000 cuts is almost as good, and in some cases better. Born. It doesn't matter that it doesn't scale with strength, the numbers on that card are high enough to carry you through Act 3 hallway fights and Reptomancer, and it's fine against bosses too. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. The Regeneron Science Talent Search provides students a national stage to present original research and celebrates. Data accurate as of April 28. Between the addition of A17 and Reptomancer's promotion, the strategy was to fight elites instead of hallway fights to avoid Reptomancer. Jaw worm group: test your ability to block early and kill quicklyConsidering it in act 1: Generally strong against Laga, Nob, and Sentries. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . 95 12 Used from $2. Just encountered this situation, 89 damage (reptomancer 30, two daggers dealing 25 and a third one dealing 9). An upgraded bowling bash with two enemies hits for 20x2 in wrath, that's really good in hallway fights. It used to be +2 enemy strength, and that's just brutal. Definitely not balanced. At least nob can be brute forced by taking it on the chin. It can provide some much needed AoE to a shiv-heavy deck too. I googled it and saw a Steam thread which said you should focus the daggers. Siphon soul slowly drains all your effectiveness. Pattern: 20% chance of. ago. Reptomancer sometimes attacks in the second turn, sometimes she summons another minion. Pretty top-shelf but worth every penny. ) Call me with up to 10 [ [ name ]]. You'll need serious AoE damage to deal with her either way, or at least a deck strong enough for most elites. A Thousand Cuts Silent Rare Power. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. I just had an Ironclad deck where I crushed that reaper elite and that. Can count on one hand the amount of times the head has killed me, usually my run was doomed anyways if he can kill me. It gives you 1 common, 1 uncommon, and 1 rare relic. So, Reptomancer can deal you 93 dmg in the second turn, how can you counter that. Can be dangerous on multi-hit enemies (Byrds, Book of Stabbing, etc. Weekly Patch 54: Loop Fixed issues where some monsters dealt the incorrect damage with Philosopher's Stone on turn 1. A predator+ without the card draw. Hopefully the timing for this one is a bit better! Still no report on whether u/SkatesMcGates is doing their own thing or not, so I guess I'm the discussion/debate/poster guy for as long as there's anything to talk about. HP: 29-35 / 31-38 (A7+) Parties: 2 other Shapes, 3 other Shapes, Spheric Guardian and 1 other Shape. In wrath, 24 (32) damage is a. The daggers she summons also seem too big, and their attack animation aims at the lower left corner rather than at you. Even without self inflicted statuses it's still good, especially on higher Ascensions, due to enemies which put statues in your deck. I couldn't stay focused through that reptomancer fight, how he does this is beyond me. Ironclad in particular loves Medkit because he has many ways to interact with. , there's less reason to care about finding creative solutions to these fights, and 2. The Boss Relics generally regarded as being very powerful are relics that consistently grant energy. Please nerf that. That run broke my brain. Since fights become much easier after one enemy dies, AOE isn't actually that important for very many fights in the game. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. nemesis and reptomancer are some examples that come to mind. Defeating an elite will grant you a random relic, 25-35 gold, a card reward and add a score bonus. It gives you 1 common, 1 uncommon, and 1 rare relic. Discussion of Matt Colville's "Running the Game" YouTube series and MCDM's "Strongholds & Followers", "Kingdoms & Warfare", "Flee Mortals!" 5th Edition supplements, ARCADIA digital magazine for 5th edition GMs and players, and other MCDM projects, and TRPG advice —————————————————— Need assistance with your. level 2 · 4 yr. On all other turns, has: 15% chance to Defensive Stance 15% chance to Gloat 25% chance to Face Slap 45% chance to Heavy Slash Moves cannot be used twice in a row: If the previous move would be repeated, the move that comes after it in the list. Can count on one hand the amount of times the head has killed me, usually my run was doomed anyways if he can kill me. Posted by u/DanPyre - 9 votes and 7 commentsAct 2 Elites (and Reptomancer in Act 3) are mostly about burst damage. She doesn't fit in well as a normal Beyond enemy. 02:46 Watch 02:46 Spider-Man 2 Premiere - The Loop Ascension is a game mode that adds new challenge modifiers to runs for added difficulty. 18 and up summoning 2 daggers is the final straw to really threaten you. Her ability to summon Daggers quickly, especially on high Ascension levels, makes her a formidable opponent. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. Reptomancer enemy is now only in the strong enemy pool instead of being in the weak and strong pools for ACT 3. Gremlins leave so you skipped #2 & #3. )It's also often too slow a strategy against some hard-hitting enemies like Reptomancer in Act 3, and can be difficult to put into play without taking high damage. There are a couple better boss relics, but for the most part this is a really good relic. Share. So yes this can be quite powerful especially in act 2 but also against reptomancer, triple regen slimes and all bosses. Akabeko Common Relic. However, considering that this has the potential to copy the boss relic that one. Nope, 2x Orb Walker was replaced by Reptomancer. CryptoYes. Gremlin Leader can only have a maximum of 3 Gremlin minions at a time. slothen2 • 7 mo. It is just a free, tiny Backstab. The run starts at 3:42. The head: outscale the head quickly and for a lot of damage while still mitigating damage if it’s not infinite. You take advantage of Defect's ability to handle act 1 extremely well, otherwise you wouldn't be beating the act 1 bosses "without issue". Imagine [[Noxious Fumes]] against the Collector. ago. The reptomancer fight is the scariest fight in Act3 imo. Or wins against Time Eater, but die to Reptomancer. Dead Branch + Corruption has been the most broken combo in the main branch for a long time, and can be further bolstered through the various Ironclad exhaust support options (Feel No Pain, Dark Embrace, ect. If the Reptomancer attacks this turn, you suddenly have to defend against a 25 attack, a 14x2 attack and two 9 attacks from the two new daggers. Defect is a worthless character. spirescan-bot. Turns defense into a bit of offense. Reply. I googled it and saw a Steam thread which said you should focus the daggers. Daily Discussion/Debate #59: Barricade. You just stare at the screen in disbelief. I agree on the other elites, fuck the reptomancer! BulkyReplacement1339 • 2 hr. 1. Drawing 4 extra cards turn2 helped with Reptomancer, Transient and Spire Spear&Shield iirc. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. Video guide to defeating the Act 3 Elite - Reptomancer, with Ironclad at unlock 5. You can do a lot with 3 cards and 6 energy on Watcher. It's often worth keeping an eye on the enemy hp to determine the order of the Pressure points. Compare to nemesis which often just drops a 45 damage attack on you turn 1 or 2, or reptomancer which might require you to block for 80 damage turn 2, if you didn't draw aoe. ago. Suddenly, it spawned one more dagger, and two of em marked for 20+ damage. Then better for Act 4, yeah, I'm handing it to Cleat. Fight is tough for sure. urfavgalpal. 6 block for free every turn is enough for most fights until Act 3 (every turn in act 1, half of the turns in act 2, give or take). Reply yommi1999 Ascension 20 • Additional comment actions. In reptomancer, it's when repto dies. All in all, if you can comfortably afford it and can comfortably path into many elite fights, it's a pretty good relic. r/slaythespire. Data accurate as of April 28. Reply AshenHearts. Defeating an elite will grant you a random relic, 25-35 gold, a card reward and add a score bonus. With thousand cuts, you spend 2 energy on thousand cuts and block, dealing let's say 3 damage, assuming you. I'm no expert but I'd have thought most builds couldn't take that sort of damage so early in a fight, especially considering she isn't even an elite. This means that the daggers sometimes hit for 37, which is pretty ridiculous. 2021 Regeneron STS Scholars. Mods on the table. Reptomancer won't stand a chance!" >2 spikers with 1 repulsor >2 spikers with spheric guardian >drew dat aoe when nemesis sawed your health in half, and you have no flex tape #9. Was on a perfect run with Ironclad ( the only run I was absolutely sure I could walk by the final boss), when I encounter the new enemy added in the most recent patch. She doesn't fit in well as a normal Beyond enemy. 2017. Sculpting Steel: This one is really good but also really fun. I have had a lot of runs that probably would have survived the act 3 boss gauntlet on A20 but they got rekt by repto ReplyThe vast majority of the time, you pick this card is because you already have a good shiv deck, or a high draw low cost deck. (Deck also had two self repairs after a transform, so I could eat a decent amount of damage and be fine. This project is a simple self-driving toy vehicle that drives along a path marked with blue painter's tape, stopping at 2 red stop markers. I must have killed 8 daggers and they never hurt me but the Reptomancer himself did. On the turn you draw it you're down one card draw, as you could of drawn a different, possibly more useful card if you hadn't drafted Brutality. Upon pick up, choose an Attack card. Battle Hymn Watcher Uncommon Power. In act 2, the strength scaling works very well with AOE damage sources, and is generally pretty good. Storm of Steel Silent Rare Skill. At the start of combat, each enemy gains 1 Strength. She also cannot summon more than 3 times in a row, so if you kill daggers. Reptomancer can go much worse with a single bad draw on an atypically aggressive AI pattern roll. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. was a California State. Spouse. An empty floor is always a really bad thing, as was the relic option. Shield and spear is mainly there to kill slow and large scaling defect decks as the heart just gets wrecked by those. And that is pretty fucking. You can have a deck that wins against Champ, but die to Book of Stabbing. Ornamental Fan Uncommon Relic . Reptomancer enemy is now only in the strong enemy pool instead of being in the weak and strong pools for ACT 3. We fused card games and roguelikes together to make the best single player deckbuilder we could. 162K subscribers in the slaythespire community. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . In act 2, the strength scaling works very well with AOE damage sources, and is generally pretty good. Draw enough statuses to kill the leader. Video guide to defeating the Act 3 Elite - Reptomancer with a nearly max SilentThe Reptomancer feels like she should be an event fight, like the Red Mask Bandits. A peculiarity of thermal motion of very long linear macromolecules in entangled polymer melts or concentrated polymer solutions is reptation. I'm preeeetty sure those are the right. ReplyAlso barricade and blur are simply stronger ways to carry over, albeit less consistent. Report Save Follow. aranaya • 8 mo. But decks' needs are not that consistent. I hate Reptomancer, I hate Reptomancer, I hate Reptomancer, I hate Reptomancer Reply NonSupportiveCup •. Had her doing 90+ damage turn two. The health gain was from Burning Blood. Depending on the strength of one's deck, fighting elites may not always be a good idea, but the relics they grant can be very powerful. Next turn, add 3 copies of that card into your hand. Barricade (Ironclad - Power)Floor 40 Reptomancer, 16 damage Floor 42 Giant Head, 13 damage Floor 44 Nemesis, 12 damage Floor 48 Reptomancer, 3 damage Floor 50 Donu and Deca, 5 damage By my measure I perfected 2 of these fights, but the game awarded me Perfect x 2 and Champion x 7 for a final score of 1363. Echo form. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. Reptomancer is ♥♥♥♥♥♥♥T CHEATING! i'm atacking him while the dagger does only 5 damage, but than he summon bazillions!! of them and they all atack me for RIDICULOUS damages! out of nowhere! How are you suppose to win if the game is cheating and doing 200 hundred damage out of no where?! Pepperidge Farms remembers when Reptomancer was a pushover Reply More posts you may like. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. Reply. Glass Knife (The Silent - Attack) Cost: 1 energy. It's not that rare at all that your deck is pretty good at killing the boss but would get screwed by one specific elite - BoS kills decks that couldve beaten the champ with slow scaling decks, reptomancer is another obvious outlier example. Share. The Reptomancer knives on the other hand are two-pump-chumps. Movies & TV. The rest of what OP said is on point. The power level drops off somewhat in Act 3 which only has Reptomancer as the standout fight where this shines. Its like you need insane AoE damage, or can reliably kill her in 2 or 3 turns. Locked post. In wrath, 24 (32) damage is a. Gain 50 Gold. chosen, healer, and reptomancer are all hot af, but i'd marry silent before any of them Reply reply TyrantRC • idk man, donu be looking kinda thicc, and don't tell me you don't want to do nasty things to that hole. I must have killed 8 daggers and they never hurt me but the Reptomancer himself did massage damage to me. 39. I don't think it's necessary, double playing it against Slavers or Reptomancer should pretty much clear the board with the first batch of orbs being evoked by the 2nd. Defect has more block cards in its card pool, so Defect should take Pandora's Box. Reptomancer: need to be able to block big early and outscale before your deck becomes all wounds. Nemesis can hit you for 45 as soon as turn 2, and Reptomancer hits for 100 (!!) on turn two if you haven't killed any daggers, plus the daggers are already putting wounds in your deck. Silent Rare Skill. Generally though, my greatest consideration here is the Act boss. Reply SageDraco. Thorns retaliate when hit, so you could skip 2 reptomancer daggers at best. Society for Science & the Public proudly announces the top 300 scholars in the Regeneron Science Talent Search 2020, the nation’s oldest and most prestigious science and math competition for high school seniors. That run broke my brain. < > Showing 1-15 of 15 comments . But the wokebirb IS the chosen. It's pretty solid in act 1 and act 2, and it is still quite good in reptomancer fight in act 3. Honestly, Philo Stone is now much more takable since the nerf. Yeah Hexaghost can be rough, but even still if you're not able to deal with turn two of Hexaghost you're probably in trouble for Act 3 anyway. Thus you are gaining a lot of rewards. At the start of each combat, this card will be in your hand. Winning a run in each Ascension will unlock the next Ascension for that character only. Team Housekeepers' ford reptomancer. Gaming. 64. Put all Cost 0 cards from your discard pile into your hand. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. 2 - The general idea is that you spend early Act 1 putting attack cards in your deck even if they will be bad for your Act 3 deck, specifically so you can beat Gremlin Mob, Lagavulin, and the difficult. Losing a run will NOT reset any progress or decrease your Ascension. 5 seconds and applies a wallhack for 8 seconds. Reptomancer is an Act 3 Elite that depends on minions to chip away at you as the rounds go on, and it makes for a pretty effective strategy. I saw this bug but with the gremlin leader, not reptomancer. Reptomancer will end runs where you could have handily beaten the last boss. The total sum of damage (if you can't kill the daggers on the first turn, she summons, and then chooses to attack on the second turn) will be 9 from a newly summoned dagger + 22 and vulnerable from the reptomancer + 37 × 2 from the two previous daggers. Glacier is 11 block for 2 energy, and then 4 block every turn for the foreseeable future. Republican. It allows the player to choose any number of custom modifiers, including Daily modifiers, to their run. So I killed all the daggers fast, but he kept summoning more. You're not wrong, reptomancer is the reason to avoid act 3 elites on Silent at ascension 18+. When considering that you evaluate your deck to answer, “Can I either block that amount of damage turn 1 reliably or can I quickly kill or weaken multiple enemies to lessen the damage”. 112k members in the slaythespire community. Evolve Ironclad Uncommon Power. Chimera: Your starting de. Regardless, it's still a top tier common. In this case, it's checking whether your deck can consistently defeat ~20 HP minions within two turns. ) Another way of looking at it is that this event is a strictly worse Calling Bell, and that's also not a great. And Act 2 is the most brutal Act, we all know that. ago. Reptomancer is an Act 3 Elite that depends on minions to chip away at you as the rounds go on, and it makes for a pretty effective strategy. Option 1: Leave, gain nothing. Daily Discussion/Debate #76: Necronomicon. Aug 29, 2019 @ 1:31am Thanks for the warning, now everytime I have encountered this enemy I kill off him/her as fast as possible and if I dont have. He can summon minions (see notes), inflict debilitating debuffs onto his enemies and then. Reptomancer is scary no doubt but at least gives you a relatively non-scary turn 1 and you really shouldn't have gotten to act 3 in the first place without adequate AoE. in a proper shiv deck there is no way thousand cuts is better. Woke Bloke: 4, alternatively 5 if you want to kill cultists really fast. Daily Discussion/Debate #104: Lagavulin. Cards that affect more than one enemy, such as Die Die Die and Cleave, are key to defeating the Reptomancer. Nope, Reptomancer was indeed a hallway fight for quite a while, even after replacing Flame Bruiser. Custom Mode is a game mode unlocked by playing a Daily Climb. Also, Alchemize not upgraded isn't likely a real card in A17What happens when nostalgia and necromancy mix? A Retromancer happens! Grab a few friends, choose your champions, and battle your way through 6 brutal zones filled with screeching bats, burrowing worms, deranged cultists, and giant ants. (not Ethereal. Turn 2 you only need to deal 11 damage to stop the exploding dagger, very achievable even with a starter deck, use the 3rd energy to block the 40 or so damage from the 2nd dagger + Reptomancer. Giant Head can destroy decks that scale poorly and slowly and Reptomancer punishes decks that don't draw AoE damage fast. 50 damage per turn may. On A17+ the reptomancer now summons 2 daggers at a time instead of 1 . And Reptomancer will kill you. Having your good cards early is. 3 and 4 blocks either of the first 2 attacks, 0 or 1 blocks either of the 2nd cycle hits Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. chosen, healer, and reptomancer are all hot af, but i'd marry silent before any of them Reply reply TyrantRC • idk man, donu be looking kinda thicc, and don't tell me you don't want to do nasty things to that hole. soccercobra50. You cannot hack an enemy that's currently hacked; in other words, you cannot "chain hack" an enemy but must wait for the first hack to expire first. Silent loves fat decks, with plenty of mitigation and slow damage, while GF can only be played when you have drawn all your deck, so late in a fight. 3 Energy | Ethereal. Reply reply In general though, the elites in act 3 should be pretty free, reptomancer is the only one that might be an issue sometimes, and mayyyybe giant head. For boss fights, though, it's not as great. Relic tips. . Haha wtf that was loopy stupid ;). Hunkfish • 1 hr. I agree on the other elites, fuck the reptomancer! BulkyReplacement1339 • 2 hr. 29. Many enemies that I used to never care too much are now huge threats but the one that seems to absolutely shred me is the reptomancer on floor 3. I don't think I've ever actually been able to use Omega effectively. Gremlin Leader is an Elite encounter found only in Act 2. It's substantially worse than the other two variants of this card ( [ [Double Tap]] and [ [Burst]]) because you will naturally exhaust your powers out of your deck, but be left with this card dead drawing all day. Elites are stronger monsters that are marked separately from normal ones on the map. Spire Growth being a regular Act 3 enemy that does not put statuses in your deck!) The Corrupt Heart So it's good even with no interaction. 3 (2) Energy | Choose a card. Daily Slay the Spire Discussion (295/696): Gremlin Leader. ago. Report Save Follow. Burst Silent Rare Skill . Since fights become much easier after one enemy dies, AOE isn't actually that important for very many fights in the game. You can find jorbs shirts and hoodies at: you want to buy the games we've been pl. Reptomancer - summons minions in the first turn; depending on your deck, you should either focus your attacks on Reptomancer or the minions because the first two minions will deal massive damage in the second turn. 拜蛇术士 是 杀戮尖塔 中的一只 怪物 。. Largely falls off in favour of scaling damage though Overall I think generally I like it slightly less than [[Compile Driver]] which does serviceable damage in Act 1 but. Falling. Reptomancer has ended some runs that I thought were unstoppable, just tearing through everything. Reply. Why do those attacks deal so much damage?Follow me on Twitch:my Discord:is an Act 3 Elite that depends on minions to chip away at you as the rounds go on, and it makes for a pretty effective strategy. Weekly Patch 51: Recursion. act 3, Stone head they're about the same (not good), for Nemesis it's down to RNG, for Reptomancer, Horned Cleat is better. 1. Lagavulin, Book of Stabbing, Tri-sentries, and Gremlin Nob all also encourage calculation and betting in order to minimize hp loss. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. they both have decently chunky HP pools and the turns where you can attack freely are limited by their mechanics (intangible and summon. Centennial puzzle active. SPACEMANTIMEZ • 8 mo. Natasha Fooman. Provides significant benefit almost regardless of deck/build. Really good for fights like Gremlin Leader, Reptomancer, mediocre beyond Act II for single target damage. Gremlin Leader can only have a maximum of 3 Gremlin minions at a time. Bash: Deal 11/13 damage. Pierre-Gilles de Gennes introduced (and named). I think she was buffed upon being promoted to an Elite, though. Cards that affect more than one enemy, such as Die Die Die and Cleave, are key to defeating the Reptomancer. She has relatively low hp for an elite and the daggers have very low hp for act 3. Suddenly, it spawned one more dagger, and. Please nerf that. She also has a lot of 0-cost attacks, like her shivs. Let gremlin #1 hurt you to proc puzzle. It’s really good in minion fights like Gremlin Leader, Collector, Automaton or Reptomancer, and it’s handy for the spikers as well. ReplyI would be really scard of Reptomancer if I can't kill the daggers efficiently, and the solution is literally any AOE card. Every time you play 3 Attacks in a single turn, gain 4. ) Call me with up to 10 [ [ name ]]. 1 Energy | (Innate. One of my favorite brands, personally. Reptomancer dealing 89 damage on its 2nd turn. Slavers: 3, blocks attack when you're vulnerable/entangled (once again, also depends on your deck) Reptomancer: 4, blocks the big hit from 4 daggers and reptomancer. Just thought of something that has prolly never happened to anyone: 3 gremlins and leader. Definitely not balanced. So I recently climbed to A17 on silent and the difficult spike it causes is, in my opinion, by far the most difficult thus far. Depending on the strength of one's deck, fighting elites may not always be a good idea, but the relics they grant can be very powerful. I would even take All Out Attack and upgrade it just to tackle Reptomancer (or more probably, against Gremlin Leader and Tri Slavers in Act 2).